Scratch Coding and Storytelling
Introduce students to Scratch and the coding environment. Students learn to upload their own graphics and code Scratch to develop a presentation. The project emphasizes storyboarding, writing and collaboration.
Introduce students to Scratch and the coding environment. Students learn to upload their own graphics and code Scratch to develop a presentation. The project emphasizes storyboarding, writing and collaboration.
Electricity and Electronics with Tinkercad
Use Tinkercad’s free circuit design portal. Use simulated electronic components. Teach basic science concepts related to electricity and electronics. Construct basic to elaborate circuits.
Use Tinkercad’s free circuit design portal. Use simulated electronic components. Teach basic science concepts related to electricity and electronics. Construct basic to elaborate circuits.
In the book, you will learn how to use a breadboard to assemble electronic components. Breadboards are often used to develop prototypes of circuits. You will learn how to create a closed circuit using a power source, LED, and switches. Assemble a circuit with a push-button and another with a switch. You will learn how a resistor is used in a circuit to limit the amount of current sent to components.
Teach and reinforce concepts related to voltage, current, and resistance. Learn about voltage tolerances in components like LEDs. Understand how a resistor prevents damage to components. Understand the difference between voltage and current. Follow along with step by step instructions. There are lots of illustrations that demonstrate important steps in the process.
Basic Geometry with Scratch and coding
Coding is a needed skill in the future. In this issue, we learn how to use Scratch to create basic geometric shapes. Create squares, rectangles, triangles, and circles. In addition to drawing the shapes, we will use code to solve for the perimeter and area of each shape. Each lesson is fully illustrated with step by step instructions.
Coding is a needed skill in the future. In this issue, we learn how to use Scratch to create basic geometric shapes. Create squares, rectangles, triangles, and circles. In addition to drawing the shapes, we will use code to solve for the perimeter and area of each shape. Each lesson is fully illustrated with step by step instructions.
Micro:bit An Introduction
In these lessons you will use the Micro:bit simulator to create a coin toss game and a dice game. Use these games to teach randomness and probability. The skills learned in the simulator are fully applicable to the physical Micro:bit.
In these lessons you will use the Micro:bit simulator to create a coin toss game and a dice game. Use these games to teach randomness and probability. The skills learned in the simulator are fully applicable to the physical Micro:bit.
Dice game and app with Scratch
In these lessons, you will learn how to create a dice game with Scratch. The game is useful as a random number generator. It is useful when teaching randomness and probability. Students learn coding skills. Students learn to create their own dice face with a free online graphics application. Each lesson comes with detailed step by step instructions.
In these lessons, you will learn how to create a dice game with Scratch. The game is useful as a random number generator. It is useful when teaching randomness and probability. Students learn coding skills. Students learn to create their own dice face with a free online graphics application. Each lesson comes with detailed step by step instructions.