Digital Maestro Publications

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3D Rubber Band Car with Tinkercad

Follow along with step by step instructions. Design a rubber band powered car. Use the design process to reinforce STEM concepts.

Basic math concepts include radius, diameter, circumference, area, and volume. Students use the coordinate system to measure length and width. They understand that the coordinate plane includes a third-dimension. Measurements along this plane are made along the z-axis.

Use the printed car to teach science concepts related to motion, velocity, acceleration, and force. Other science concepts include potential and kinetic energy.

Use Tinkercad to design the car. Learn to navigate the Tinkercad environment while developing the model. Use the ruler for measuring. Combine geometric shapes to form new shapes. Learn to convert shapes into holes. Use those hole shapes to form new shapes.

The book is illustrated with over a hundred images. Each image shows important steps in the process.